Paint the map hot or cold to steer any crystal's growth, including enemies'.
Race rivals to the
biggest, last crystal standing.
Your own crystal flashes at the beginning of the round.
Left Mouse apply heat
Right Mouse apply cold
Scroll Wheel
resize brush
1 finger apply heat
2 fingers apply cold
pinch resize brush
Push into enemy crystals to shove them back, or cut clean through to blow chunks away. Tiny brush cuts, bigger brush pushes.
Grow over gems for buffs and extra time. Diamonds are dangerous: touch one and the crystal shatters.
Hazards intensify as the clock runs down. Last one standing wins, or biggest crystal when time's up.
Heat speeds growth and pushes crystals into dendritic arms.
Cold slows growth and pulls them into
faceted, compact forms.
Build excess by applying temperature long enough. Pink means overheating: growth and dendritic arms hit their max. Purple means undercooling: growth stops entirely.
Join a public game that's waiting for players.
| Room | Players | Bots |
|---|
No public rooms available right now.
Resize this window to change the map size. It locks once you start.
These settings mostly exist to tweak the game during development.
Press Esc to resume.